LambdaCube 3D
Purely Functional Rendering Engine
About
LambdaCube 3D is a domain specific language and library that makes it possible to program GPUs in a purely functional style. Programming with LambdaCube constitutes of composing a data-flow description, which is compiled into a specialised library. The language provides a uniform way to define shaders and compositor chains by treating both streams and framebuffers as first-class values. The general idea is presented in an introductory post on the underlying model. This approach is by no means completely novel; a post on the motivations and background behind our work presents our major sources of inspiration.
LambdaCube 3D is being developed by Csaba Hruska and Gergely Patai.