LambdaCube 3D

Purely Functional Rendering Engine

About

LambdaCube 3D is a domain specific language and library that makes it possible to program GPUs in a purely functional style. Programming with LambdaCube constitutes of composing a data-flow description, which is compiled into a specialised library. The language provides a uniform way to define shaders and compositor chains by treating both streams and framebuffers as first-class values. The general idea is presented in an introductory post on the underlying model. This approach is by no means completely novel; a post on the motivations and background behind our work presents our major sources of inspiration.

LambdaCube 3D is being developed by Csaba Hruska and Gergely Patai.

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